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Shutter angle, shutter speed and ND filters

The 180-degree rule at any frame rate, and which ND filter to put on to keep it while opening the aperture you want. The two settings that decide whether motion looks like cinema or like a phone.

I am looking for…

Shutter speed at every frame rate

The whole table comes out of one division, so nothing here is a recommendation — it is arithmetic. The row you want is almost always 180°.

Shutter speed for a given angle and frame rate
Angle23.976242529.97305060 fps
45°1/191.81/1921/2001/239.81/2401/4001/480
90°1/95.91/961/1001/119.91/1201/2001/240
172.8°1/49.91/501/52.11/62.41/62.51/104.21/125
180°1/481/481/501/59.91/601/1001/120
270°1/321/321/33.31/401/401/66.71/80
360°1/241/241/251/301/301/501/60

The 29.97 column is not a typo: at 29.97 fps a 180° shutter really is 1/59.94 s, and 23.976 gives 1/47.95. Cameras label those settings 1/60 and 1/48, and that is what you dial in — but the exposure underneath is the number shown here.

172.8° is the odd one out, and it is there on purpose: at 24 fps it lands on exactly 1/50 s — and on 1/49.95 at 23.976, near enough — which is what stops 50 Hz lights from flickering while you still shoot 24p. A shutter angle is the only control that can do that without touching exposure or frame rate.

What each ND filter takes away

An ND is named after the factor by which it divides the light. ND8 divides by eight, which is three stops, because 2³ = 8. The optical density printed on some filters is simply the number of stops multiplied by 0.3.

ND filter strengths
FilterStopsOptical densityLight divided by
ND210.32
ND420.64
ND830.98
ND1641.216
ND3251.532
ND6461.864
ND12872.1128
ND25682.4256
ND51292.7512
ND1000103.01024

The ten-stop filter is sold as “ND1000” but divides the light by 1024. The name is rounded; the glass is not.

Common aperture jumps, in stops

Stops between two apertures
FromToStopsFilter that fits
f/4f/2.81ND2
f/5.6f/2.82ND4
f/8f/2.83ND8
f/11f/2.83.9ND8
f/16f/2.85ND32
f/16f/1.47ND128
f/22f/1.47.9ND128

The two formulas, so you can check us

shutter speed = angle ÷ (360 × frame rate)

stops = 2 × log₂(aperture measured ÷ aperture wanted)

Both are exact, and both are worth knowing by heart. The first says a 180° shutter at 24 fps is 1/48 s — half the frame. The second says the jump from f/8 to f/2.8 is three stops, because light passes through an area: doubling the f-number quarters the light.

What the shutter angle actually changes

Not the exposure you are chasing — the motion you are recording. A narrow angle freezes each frame and turns pans into a stutter. A wide angle drags. 180° sits where an audience stops noticing the camera and starts watching the scene.

Which is why, outdoors, the shutter is the one setting you do not trade. You have the aperture, the ISO, and the light in front of the lens. The ND is the third one.

The filter suggested is the strongest one that does not exceed what you need — being slightly under is a half-turn of the iris away, being over costs you the aperture you came for.

Frequently asked

Why 180 degrees?

Because it exposes each frame for half its duration, and that is the amount of motion blur a century of cinema has trained everyone to read as “film”. Go narrower and movement turns stroboscopic — the Saving Private Ryan look, at 45°. Go wider and it smears. Neither is wrong; both are decisions.

How is the shutter speed worked out?

Exactly: shutter speed = angle ÷ (360 × frame rate). At 24 fps and 180°, that is 1/48 s. Nothing is approximated — a mechanical shutter really is a disc with an opening of that angle.

Why do I need an ND filter at all?

Because outdoors, keeping a 180° shutter and shooting at f/2.8 means far too much light. You cannot close the shutter without changing how motion looks, and you do not want to stop down if you came for that depth of field. So you take the light out in front of the lens. That is the whole job of an ND: it buys you an aperture without touching anything else.

How many stops is one aperture from another?

stops = 2 × log₂(f₁ ÷ f₂). The square comes from the area of the pupil — light goes through a surface, not a diameter. From f/8 to f/2.8 is 3 stops, which is an ND8.

Why does the tool never round the filter up?

Because being one notch short is fixable and being one notch over is not: you close the iris a touch and you are back. Over-filtered, you either open past the aperture you wanted or raise the ISO. So it picks the strongest filter that does not exceed the need, and tells you what is left.

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